whirlwind rage cost bug
https://www.youtube.com/watch?v=Vs9PBHfW3H4 whirlwind will cost much more rage than expected, even without holding it, ALL whirlwinds are just taps, not holds, first 4 whirlwinds are 20 rage as expected, 5th whirlwind costs 60 rage (bug) then i produce some for 40 rage, etc etc, all are key taps not holds, which can be proven by the 3 hits per dummy, when u hold it, u get 4 or more hits.... so i get 3 hits for 60 rage (bad bug?)this happens on single targets too like ogres and pvp, its terrible and kills axe gameplay sometimes... i figure it may have something to do with comboing it or holding movement keys, but bugged regardless lol axe warriors are draining their entire resource meter for 1 whirlwind and being left confused... go test it urself ull see, try something similar, comboing it and holding movement keys and only tapping the key, (cuz yes I get it, when its held u spin more and costs more)
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Comments3
ironhead9132
Feb 1
https://www.youtube.com/watch?v=N3_09CPTrRI another bugged 60 rage cost closer to the end of the clip, just by tapping the key (not holding it)
ironhead9132
Feb 1
https://www.youtube.com/watch?v=DQas6GJs8uk 60 rage cost by tapping (not holding) vs 1 target (can happen in pvp which is very bad)
meanboba
Feb 1
Yup been happening for awhile thx for reporting