Unplayable fps drops when being near or in render distance of somewhere in the center of maps
As shown in the videos I will provide in comments some parts of the maps are inaccessible to me and while my fps usually got lower in the cemetary zone before it was not like this. Additionally I am unable to disable cpu core 0 with process lasso.
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Comments11
fishes23
Jan 24
1
fishes23
Jan 24
I was trying to walk away and evade and use heavens ward here but it didnt register
fishes23
Jan 24
2
fishes23
Jan 24
3
fishes23
Jan 24
4
fishes23
Jan 24
the relatively high fps in this video is because it was older than 1 2 and 3 and it seems like the lag has gotten worse over time
fishes23
Jan 24
5
fishes23
Jan 25
Updated graphics drivers and it seems smooth for now.
fishes23
Jan 26
nevermind the lag is still there
fishes23
Jan 26
The center of the map seemed oddly good today but then I encountered it again deeper in but after that F5 guy above me finished fighting the pve it seems to have stopped and my fps remained good.
Sam
Jan 27
Thanks for all of the videos and what you’ve sent over the weekend. I haven’t yet been able to get this type of stuttering to happen on my end or narrow it down.
I see some examples of Greenwood Day/Night and Crypts on here. Does this happen in every map or are there any (Goldbrook, Arena, Morthog’s Lair, or Town Hub / Character screen) that are free of problems for you? I do see a lot of your videos are around the castle area, does it happen more frequently in that area?
Sorry for all of the questions, I’m just looking for a pattern that could point in the right direction.