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Unplayable fps drops when being near or in render distance of somewhere in the center of maps

As shown in the videos I will provide in comments some parts of the maps are inaccessible to me and while my fps usually got lower in the cemetary zone before it was not like this. Additionally I am unable to disable cpu core 0 with process lasso.

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Comments11

  • fishes23

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    Jan 24

    1

    • fishes23

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      Jan 24

      I was trying to walk away and evade and use heavens ward here but it didnt register

  • fishes23

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    Jan 24

    2

  • fishes23

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    Jan 24

    3

  • fishes23

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    Jan 24

    4

    • fishes23

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      Jan 24

      the relatively high fps in this video is because it was older than 1 2 and 3 and it seems like the lag has gotten worse over time

  • fishes23

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    Jan 24

    5

  • fishes23

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    Jan 25

    Updated graphics drivers and it seems smooth for now.

    • fishes23

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      Jan 26

      nevermind the lag is still there

  • fishes23

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    Jan 26

    1. The center of the map seemed oddly good today but then I encountered it again deeper in but after that F5 guy above me finished fighting the pve it seems to have stopped and my fps remained good.

  • Sam

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    Jan 27

    Thanks for all of the videos and what you’ve sent over the weekend. I haven’t yet been able to get this type of stuttering to happen on my end or narrow it down.

    I see some examples of Greenwood Day/Night and Crypts on here. Does this happen in every map or are there any (Goldbrook, Arena, Morthog’s Lair, or Town Hub / Character screen) that are free of problems for you? I do see a lot of your videos are around the castle area, does it happen more frequently in that area?

    Sorry for all of the questions, I’m just looking for a pattern that could point in the right direction.