Talent trees and gameplay variety (Long term goal)

a new way to customize our gameplay could be talent trees, outside of gear or current traits. We would have to chose between several things that would change our gameplay, so it wouldn’t be straight up buffs, but more choices we do, between damage/ survivability, etc etc.

They would either be specific to our class, or to our weapon, and would allow us to chose which direction we want to branch out, examples could be
- More survivability
- More mobility
- more viability in team mode
- More supporting capacity for our allies
- More loot gathering
- etc etc…

I think unless we see a ton of new gear effects and gear pieces, at some point the character experience is going to be very limited, this could be a way to give more depth and ways to make more game styles viable in more situations, adding variety to the game and eventually reducing meta crutching.

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Upvoters
Status

In Review

Board

Feature Requests

Tags

Wizard

Date

5 months ago

Author

Shadow the Hedgehog

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