Swiftbow CLUNKY and unplayable after patch

Why add recovery frames after charged attacks? This is also not mentioned in the patch notes..

It feels extremely clunky now.

You left go of LMB but you still have to wait 300ms until you can finally dodge, spamming the dodge button. it’s unintuitive and really frustrating to play like that. Other bows don’t work like that, with the medium you can dodge INSTANTLY after letting go of LMB

I made a comparison video, in both cases I’m SPAMMING my dodge button after the charged attack.. if you try it yourself you’ll notice how clunky it is

-.-

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Date

7 months ago

Author

gam40v3r

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