PVP modes (including Arena) need to be the focus here.
I find the PVE drop rate undermines the core idea of this game - extraction PVPVE. In its current state, PVE is designed as a means of escape (from PVP). It should be designed/viewed more as an advanced tutorial - a progression from Goldbrook. Not a solution to gear fear, scared of PVP, etc.
Players should want to move on to the PVP maps, so they can progress in gearing, leveling, etc.

