I understand the map and mob density was made for POI, and PVP encounters. Also as a solo player of both PVE + PVP it feels dangerous and works the moment to moment for solo feels good. My time to kill has me looking over my shoulder in both environments and thats solid.
However, loading up dual or even a team of three is silly, zero challenge... easyily mowing through “all PVE content” in seconds and that repeated (easy mode) cycle for pve teams maybe fun once or twice but is a major risk of PVE team player retention. The game loop gets boring very fast when no challenged is presented to the dual or teams involved. When a map is PVE and Teams are loading in, please adjust the difficulty “how you see fit” so people have challenges to over come. I hope this ask isnt over engineered, I think your current assets enough with current systems to explore this further for the PVE team experience.
Godspeed
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sgtboomer9295
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About 2 months ago

sgtboomer9295
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