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PvE loot rarity reduction

I like an idea that Eldegarde is going towards MMO Lite style with attracting PvP and PvE players into the game, but currently PvP lobbies are almost dead due to high rarity drop on the PvE maps. Previously I was so happy when I found an Rare item, even more with Epic, but now Rare items feels like an uncommon ones. White/Green gear is almost a trash at this point. What I recommend is:

- Goldbrook loot should be up to Uncommon,
- PvE maps loot should be tuned down to Rare,
- Epic and Legendary rarity items should be available only via upgrading, PvP maps and Mor’thog Lair.

4 comments

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Comments4

  • paladin_geoffrey

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    Jan 27

    This is a bad idea. PvErs will just leave and go play something else. This game already suffers from a low population

  • trudin

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    Jan 27

    What a horrible take. If anything PvE should have the same drop rates as PvP.

  • tenoke_

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    Jan 26

    In my opinion Team giving 10x the loot of Solo is a bigger problem, especially with loot being so Ogre-based which s a pain to fight for 3-4 minutes in Solos with others around, while 3s can just farm multiple by the time you've fought someone off and killed 1 in solos.

    • trudin

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      Jan 27

      This here is the real issue. Playing as a team is such a huge advantage compared to solos it’s not even funny. The whole ogre-based thing is also a big problem.