Priest statue buff
Since mending cards were added and priest statues are spread across the map and take a long time to activate and you already have penitence for infinite healing I think its fair if they are a “full restore” and also remove all wound and restore 600 spirit and remove all afflictions.
Log in to comment and vote
Comments2
teasizzle24
Oct 2, 2025
The priest statue needs to be buffed in some way, especially if our spirit meter is going to say so small.
If I were to rework the priest statue:
Vision: Make it more of a POI and have it be a point of tension in fights where battles run to it for a safe zone or fight for the area.
Increase the AOE by a lot, make it obvious, and have below effects on any team member in range
Applied a Team Heal-over-time instead of just a mass heal
Remove % of wound (Team)
Restore spirit
Some type of buff- You could select this at the shrine, have the buff worked into armor perks (if wearing x armor you get x buff).
Team (slight) movement speed
Team increased healing effects
Team Give temp % of max base health shield
Map wide Angel choir audio effects
Add Witch alternative in the same large area. The witch interaction should be a shorter interaction (vs the 5 second prayer.)
Debuff enemies in the area (similar to priest proposal, select at shrine or have it integrated into armor perks)
Apply 10% wound on base health
Shadow debuff
Disease debuff
3 sec silence
Fill teams Energy/spirit/rage/swiftness meter.
Convert all dmg to shadow dmg
Turn all allies into a cat
Spawn crypt bugs on top enemy players (maybe global effect?)
Map wide witch laughter audio effects
Large smoke bomb effect at statue
Put it on a global cooldown
Put these and hunter shrine as an icon on minimap
blackbeard
Sep 10, 2025
IMO they should be similar to hunter shrines where you get a 5-minute buff for something. I pretty much never use the statues rn.