Currently the Greathammer is a weapon that deals a lot of damage but its very easy to do 1 mistake and die. Even thought you have a rather good HP pool, getting hit while in animations (which greathammer has a lot of), having a maximum of 4 short evades if you play flat stamina that is (without its 3) and no block available there is something missing.
On the PTR some players suggested to move the Sword and Shield Q ability to a standard Seal functionality which would definitely help the Greathammer weapon a lot and make the healing and armor seal a bit more useful, as currently I find myself spamming ret and speed seal a lot.
Another suggestion would be to integrate the divine favor into the Greathammer Q which would enhance the Q ability in certain ways, that being said probably damage on the weapon could be tuned down a bit overall:
Crusader’s Fury (Greathammer Q):
Seal of Crusade (Speed Seal)
If this seal is active when you press your Q ability you cleanse Roots and Snares and gain a burst of speed during the whole animation.
Seal of Protection (Armor Seal)
If this seal is active when you press your Q ability you gain a short period of immunity (probably should not be for the whole animation)
Seal of Light (Heal Seal)
If this seal is active when you press your Q ability you gain a max hp shield for the whole duration of the animation.
Seal of Retribution (Unstoppable Seal)
If this seal is active when you press your Q ability, your cursader’s fury has a 100% crit chance.
This is just suggestions to give the Greathammer some more love and to make the seal usage a bit more situational. Let me know what you think in the comments below, I value constructive criticism and wanna start an open discussion on how to get the weapon a bit more in line.
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About 2 months ago

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In Review
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About 2 months ago

Wizup
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