New City UI is terrible

There is too many clicks needed for the same results as before.

You also need to move mouse across entire screen now to open a vendor..

Chronicle/Campaign/Quests window is the same.. it’s all so many extra clicks for nothing.. no “fluid” way to open things I want to open and no UI indicators other than a small cluttered text.

There is also no highlights when having a certain tab selected either, which makes me just click through them from top to bottom until I find the one I want (because the text is too small/cluttered to make it a direct click).

Another issue: If you open a campaign and you notice it’s the wrong one, clicking ESC and going back to the list of all campaigns always resets it to the default view resulting in having to scroll down allllll the way again. It’s just frustrating.

All of this made the UX worse by so much.. I don’t even want to open the city menu anymore -.-

The most simple UX design pattern is to make UI easier, not harder to navigate for your clients, the exact opposite happened this season.

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Status

In Review

Board
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Tags

Campaigns

Date

5 months ago

Author

gam40v3r

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