Grav well cooldown should start when the grav well ends
Wizards basically have 100% uptime on gravity well since the cooldown begins when you place it, not when the grav well ends. This needs to be fixed.
Wizards basically have 100% uptime on gravity well since the cooldown begins when you place it, not when the grav well ends. This needs to be fixed.
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Comments4
Wizup
Jan 27
Yeah this was feedback we gave on PTR already partially. Cooldowns for Cling, Grav Well and Stamina Transmute should be changed:
- Cling → move CD start to when the second explosion happened
- Gravity Well → move CD start to when the second explosion happened
- Stamina Transmute → up the CD from 15 to 25
#1 Fishes23lover
Jan 27
same with wizard clinge. all abilities should start after the effect ends and not while it’s up.
catvide0s
Jan 26
same for pally spinning hammer yea?
jiggyspice
Jan 26
yeah thats fair