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Grav well cooldown should start when the grav well ends

Wizards basically have 100% uptime on gravity well since the cooldown begins when you place it, not when the grav well ends. This needs to be fixed.

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Comments4

  • Wizup

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    Jan 27

    Yeah this was feedback we gave on PTR already partially. Cooldowns for Cling, Grav Well and Stamina Transmute should be changed:

    - Cling → move CD start to when the second explosion happened
    - Gravity Well → move CD start to when the second explosion happened
    - Stamina Transmute → up the CD from 15 to 25

  • #1 Fishes23lover

    •

    Jan 27

    same with wizard clinge. all abilities should start after the effect ends and not while it’s up.

  • catvide0s

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    Jan 26

    same for pally spinning hammer yea?

    • jiggyspice

      •

      Jan 26

      yeah thats fair