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Genuinely asking, why is it so easy to extract?

I’m asking this because after reaching a certain amount of game knowledge about spawns, routes and in general movement in the game it’s way too easy to extract simply avoiding players and rushing the exit.

Drops start to feel very meaningless once there is no thrill, no dopamine because you’re basically always able to extract whatever you find: find a legendary shard? Rush exit-done

I think part of this is because there are no requirements. In other titles I’ve played there is always a process in place, a certain condition that has to be fullfilled, to be able to extract, may it be finding a portal in Dungeonborne/DaD, a bell in Mistfall Hunter, or a vault to exit in Midnight Walkers. You’re never guaranteed to leave the exact same way, in the exact same location as before.


I’ve made a suggestion a long time ago to change this and never received any feedback so I’m genuienly asking:
Compared to other extraction titles - why did you design the game that way, making it so extremely easy to extract by simply rushing the exact same area to leave every single time?

4 comments

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Comments4

  • Shadow the Hedgehog

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    Oct 6, 2025

    I’d like them to experiment with extraction time, making it 20 seconds instead of 15 might allow more extraction fights

  • retiredreturn

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    Oct 5, 2025

    probably because the itens isnt so easy to make and drop as DaD or MH. Also, you can feel that is easy because the pop is low, so you dont find that many people around. I prefer this game extracting than MH or DaD, didnt played dungeonborne, so i dont know about this one

    • gam40v3r

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      Oct 6, 2025

      it has nothing to do with not meeting any players. Even if there was players: the dynamic between running away and chasing in Legacy is extremely forgiving for whoever is running away. All characters run the same speed, while some characters have gap closers/disengage abilities it is quite literally impossible to catch someone if he decides to just hold W key and run away because of the weapon chiefing mechanic (if you know what you’re doing, that’s why I stated “after reaching a certain amount of game knowledge” in the OP). Essentially what this means is that unless you do a massive mistake you’ll always be able to make it out alive because to extract is so simple and easy.

      In addition there is no blockages like Doors or Walls that will force you to stop moving, even in crypts doors open instantly without animation so if you want to, you can run in circles forever.

  • lasse4297

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    Oct 5, 2025

    I actually really like this idea. Ngl