One of the main pain points in team modes, that probably deters a lot of people from playing it, is how easy it is (especially in trios) to :
- Have 1 of your teammates be instantly executed
- Execute 1 of the ennemies instantly
This effectively kicks a player back to the lobby while their team is potentially still fighting.
If the underdog team (with 1 player executed) manages to turn the situation around and win, that same team is still punished and the executed player gets nothing out of the game.
Duos and Trios need a way to bring back to life your allies (somewhere specific on the map, something that takes a long channeling time; maybe you have to pick up the soul of your friend that takes a decent amount of space in your backpack; etc etc …)
If the devs intention is to make team modes more appealing (which seems to be the case, to some extent at least) team modes need to be made more attractive from the pvp point of view.
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In Review
Feature Requests
5 months ago

Shadow the Hedgehog
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In Review
Feature Requests
5 months ago

Shadow the Hedgehog
Get notified by email when there are changes.