I’m just posting cause they’re still there in S3, trying to be helpful not cheeky. There are more but these 6 imo all heavily impede on gameplay
3 from S2:
Scepter charged targeting some times will just shoot by a target even if the target is barely moving. (hits 2/3 shots, or 1/3, it seems to usually be the first tick that misses).
Gleaming star just sails past or misses target. (even pve, no evade etc…)
Sometimes after evading the scepter auto attack gets stuck, I’ve had this happen with staff too.
3 seemingly new ones, 1 I can recreate:
Scepter heal sometimes gets “stuck”. I’ll hit ‘q’ and it’ll start the animation, show my spirit loss, then just not proc the heal, then it gives me my spirit back.
I’ll comeback to comment on this is if I can figure out how to recreate it.
After dropping off ANY ledge then hitting jump while still in air, the priest gets sent up almost like the ascend ability. Honestly there are moments it’s helpful but many times if you hit it, you can’t levitate anymore and then you just take fall dmg. This one is very easy to recreate.
(this one is pretty minor) Sometimes, seemingly random, after letting go of LMB i’ll be stuck in a charged animation, I’ve had on sword and scepter. I can just click to get out of it
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👀 Investigating...
Bug Report
5 months ago

teasizzle24
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👀 Investigating...
Bug Report
5 months ago

teasizzle24
Get notified by email when there are changes.